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PROJECT
Create Mathematical Animations Using Manim
In this project, we'll learn how to use the Manim library to create animations of text, LaTeX, and graphs. We will also learn to create mathematical animations with static and moving camera angles.
You will learn to:
Animate text with Python.
Animate LaTeX with Python.
Animate graphs in 2D.
Animate graphs in 3D.
Skills
Plotting
Mathematical Animation
Prerequisites
Basic understanding of Python
Basic understanding of plotting
Familiarity with LaTeX
Technologies
Manim
Python
Project Description
Manim is a mathematical animation engine programmed as a Python library. The Manim library was originally written by Grant Sanderson who makes content at 3Blue1Brown. It is now available freely under an MIT license. This library offers functions to display and animate text, shapes, LaTeX, and plots. Manim can help create high-quality and feature-rich mathematical animations with a low-code approach. These animations can be used to animate technical concepts easily.
In this project, we’ll learn the basics of Manim animations for text, LaTeX, and plots. We’ll also learn to adjust camera movement on the plots.
Project Tasks
1
Getting Started
Task 1: Import Libraries
Task 2: Configure the Environment
2
Animating Text
Task 3: Write and Display Text
Task 4: Format Text
Task 5: Animate Text
3
Animating LaTeX
Task 6: Write and Display a LaTeX Expression
Task 7: Format LaTeX Expressions
Task 8: Animate LaTeX Expressions
4
Animating Plots
Task 9: Plot Graph in 2D
Task 10: Plot Graph in 3D
Task 11: Move Camera Angles
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Relevant Course
Use the following content to review prerequisites or explore specific concepts in detail.