Count Ways to Score in a Game
Explore how to calculate the number of ways to achieve a total game score using points of 1, 2, or 4. Understand both naive recursive and optimized dynamic programming solutions with memoization and tabulation. This lesson helps you apply DP patterns to improve time complexity and efficiently solve scoring problems.
Statement
Suppose there is a game where a player can score either
Note: You may assume that you can use a specific score as many times as you want. Additionally, the order in which we select scores from the list is significant.
Let's say the total points to be earned are
and , in three turns: . and then a , in two turns: . and then a , in two turns: ...