Next, use socket.broadcast.to to send a message event to let all other players in the room know when a new player has joined the game.

Task 7: Let players know a new player has joined with socket.broadcast.to

Next, we’ll use socket.broadcast.to to send a message event to let all other players in the room know when a new player has joined the game

  1. Add the highlighted code in the src/index.js file:

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