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Objects of a Class

Objects of a Class

Let’s create our first object of a class and learn how to use its class members.

Instantiating a class

Once a class has been defined, you can create objects from the class blueprint using the new keyword followed by a class identifier which is further followed by parenthesis (()).

The new keyword became optional in Dart 2.

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new classIdentifier()
// Method 1
classIdentifier()
// Method 2

We usually don’t create objects for the sake of just creating them, rather, we want to work with them in some way. For this reason, we assign the object to a variable. ...

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