Building Real-Time Applications with WebSockets
Learn how to implement real-time, two-way communication in Node.js using WebSockets and the ws library.
Modern applications often need real-time communication with features like chat apps, live dashboards, or instant notifications that deliver updates the moment they occur. However, the traditional HTTP model follows a request-response pattern, where the server only responds when the client requests data. This approach works well for many tasks, but it isn’t ideal for real-time scenarios because the client must keep asking the server for updates, a process known as polling. Polling can be inefficient, slow, and resource-heavy, especially when updates need to happen frequently or immediately.
WebSockets solve this problem by providing a persistent, full-duplex connection between the client and server. Once established, both sides can send data at any time without the overhead of reconnecting.
Setting up a WebSocket server
To demonstrate WebSockets, we’ll use the ws
library, a lightweight and widely used WebSocket library for Node.js.
We’ll create a server that:
Accepts connections from WebSocket clients.
Listens for messages from clients.
Broadcasts messages to all connected clients.
The file websocket-server.js
contains the implementation: