Running a Property

Learn to run a property in Erlang.

We'll cover the following...

The properties we’ve seen so far were pseudocode-like and left a lot to the imagination. Now that we have a stand-in directory structure with a structure similar to what we’d have in a real project, we’re going to tie everything together. We’ll add a property to the project and execute it. The property will be basic and test nothing of significance, but it’ll give us a brief idea of what things look like and how they should all fit together. ...