Writing FSM Properties
Get started with FSM properties and take a look at the structure of the properties, the states, and the callbacks.
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The property structure
As with stateful properties, we can make use of the rebar3 plugin’s templates to get a property suite within any standard Erlang project. The command to use for creating a new FSM property suite is:
rebar3 new proper_fsm name=fsm
The generated file contains the prop_fsm
module, a test suite that is divided into two sections:
- The state machine property.
- The model, which is a mix of callbacks and generators.
Let’s start by taking a look at the property.
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