In Flutter, widgets are the most basic building blocks to create interactive user interfaces for various mobile applications. Widgets can either be classified as either stateless or stateful in Flutter. This s based on the behavioral aspects of the widgets.
Understanding the difference between these two main types of widgets in Flutter is crucial for building powerful and responsive apps that behave according to the user's needs.
A stateless widget, as the name suggests, is immutable and completely stateless. This means that these widgets do not hold any internal state.
This widget is used to represent a completely static part of the user interface that can't be changed or redrawn at a later time. This is mainly because the widget does not have any state that could be updated at a later time.
To be precise, once the build()
method of a stateless widget is called, it won't be called again. Hence, the widget would not be able to react to any user changes.
Stateless widgets are defined by extending the StatelessWidget
class provided by the Flutter framework. Since these widgets do not maintain any state, they are lightweight and render efficiently.
class MyTextWidget extends StatelessWidget {final String text;const MyTextWidget(this.text);@overrideWidget build(BuildContext context) {return Text(text);}}
Here MyTextWidget
is our own customized widget that extends the StatlessWidget
class, hence making it our very own stateless widget. This simple widget defines a String
variable called text
and returns the value that was passed to it through the constructor
.
Stateless widgets are ideal for displaying static content that won't be changed throughout the application's runtime. It can display icons, texts, and images that don't require updates.
They are useful in scenarios where the UI remains the same regardless of external factors. For example, a label displaying the application logo or a heading introducing a section of the app can be implemented as stateless widgets.
On the contrary, Flutter also allows the incorporation of widgets that are dynamic and can hold their internal state over time. These widgets are called Stateful widgets.
This allows your Flutter app to handle dynamic data and acct accordingly to the user interactions. This results in a user-friendly app that can interact with the user and display the changes on the user interface according to its functionality.
Stateful widgets consist of two separate classes: the widget class itself, which is immutable, and a corresponding state class, which is mutable and holds the state data. The state class extends the State<StatefulWidget>
class.
import 'package:flutter/material.dart'; class CounterWidget extends StatefulWidget { @override _CounterWidgetState createState() => _CounterWidgetState(); } class _CounterWidgetState extends State<CounterWidget> { int _counter = 0; void _incrementCounter() { setState(() { _counter++; }); } @override Widget build(BuildContext context) { return Column( children: [ Text('Counter: $_counter', style: TextStyle( color: Colors.blue, ), ), SizedBox( height: 20 ), RaisedButton( onPressed: _incrementCounter, child: Text('Increment'), ), ], ); } }
In the example above, the CounterWidget
is a stateful widget that maintains the _counter
variable. Whenever the user taps the "Increment" button, the _incrementCounter
function is called, updating the state using the setState
method. This triggers a rebuild of the widget, reflecting the updated counter value in the UI.
setState
function The setState
function is one of the most important differences between the stateless and stateful widgets in Flutter. This function allows real-time updates of the user interface in the app, as shown in the above example.
The stateless widgets hold no states. Thus they don't have access to the setState
function. However, the stateful widgets can update their states through this function and provide real-time updates to the users through the user interface.
Stateless widgets in Flutter are static. Once their Build()
method is called, it won't be called again. Therefore, the stateless widgets can only cater to static widgets and interfaces throughout the mobile application. These static widgets would not be prone to changes throughout the application's run-time.
On the other hand, Stateful widgets are very comfortable with handling dynamic data and widgets. The state of these widgets can be updated according to the will of the user, and the users can display the changes efficiently.
We can best summarize the differences between the two widgets in a table as given below.
Stateless widgets | Stateful Widgets | |
Internal State | No internal state to maintain | Can update internal state |
Rebuild | Can't trigger rebuilds | Can rebuild when state changes |
User Interaction | Doesn't react to user interactions | Responds to user's interactions |
Application | Display static content | Respond to user's inputs |
Performance | Lightweight and efficient | Slightly more overhead |
Widget Structure | Single class | Two classes: Widget & State |
State management | No explicit state management | Requires explicit state management using |