In computer programming, boilerplate code are the sections of the code that have to be included in many places without or with, little alterations. A considerable amount of code needs to be written by the programmer for minor functionality; this part of the code is called boilerplate.
In object-oriented programming, each class has defined methods for getting and setting their variables. Usually, these methods are regarded as boilerplate because these functions can be called for every object of the defined-class.
public class Person {// private members.private String name;private Integer age;// default constructorpublic Person(String name, Integer age) {this.name = name;this.age = age;}// getter and setter functions for name.public String getName() {return name;}public void setName(String name) {this.name = name;}// getter and setter function for age.public Person getAge() {return age;}public void setAge(Integer Age) {this.age = age;}}
Note: The above code is written to provide encapsulation. If the member variables are declared public, the mutator methods would not be needed.
The most commonly used html boilerplate is shown below:
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