XR Process
Get an introduction to the XR process to systematically design, test, and develop an effective and usable XR platform.
We'll cover the following
Creating XR experiences is a user-centric exercise. Before creating these experiences, it’s good practice to research well about the users you’re designing for. As part of the design-thinking process, let’s take a look at some steps that can be helpful for creating functional and engaging XR experiences for our users.
Needfinding
Needfinding is a critical process in the development of extended reality (XR) applications, which involves identifying and understanding the needs and expectations of the target users. The needfinding process can involve a variety of methods, including user research, user testing, surveys, and interviews.
The importance of needfinding in XR development lies in its ability to ensure that the resulting application is both effective and user friendly. Here are some specific reasons why needfinding is important in XR development:
User-centered design: XR applications are often complex and multifaceted, involving a variety of different technologies and design elements. By conducting needfinding, developers can ensure that the application’s design is centered around the needs and expectations of the users rather than being driven solely by technical considerations.
Avoiding assumptions: Without conducting needfinding, developers might make assumptions about the users and their needs, which can lead to an ineffective or unusable design. By conducting research and testing with real users, developers can avoid making these assumptions and create a design that is truly user-friendly.
Iterative development: Needfinding is an iterative process, which means that the results of each round of testing and research can inform the next round of development (designing, technical development, and testing). This can help developers refine and improve the design over time, resulting in a final product that has an improved user experience and is user friendly.
Storyboarding and Prototyping
Here are some specific reasons why storyboarding and prototyping are essential in XR development:
Visualizing the concept: Storyboarding and prototyping provide a way to visualize the concept of the XR application more tangibly. This can help communicate the application’s vision to stakeholders, including investors, designers, and developers.
Identifying design issues: Storyboarding and prototyping can help identify design issues before the application is fully developed. It can also help save time and money because it’s much easier to make changes to a design before it is fully developed rather than making major changes once the application has been released.
Development and testing
Development and testing involve creating and evaluating the application to ensure that it meets the intended goals and is user friendly.
Development and testing are the core of XR development. Here are some of the goals of this phase of an XR project:
Technical feasibility: Development and testing help to ensure that the XR experience is technically feasible and can be properly implemented within the intended platform, such as VR, AR, or MR. This helps avoid potential technical issues that could affect the user experience.
Functionality: Development and testing ensure that the XR experience functions properly, including interactions, animations, and user feedback. This ensures that the experience meets the intended design and is fully functional for the user.
User experience: Development and testing help ensure a smooth and intuitive user experience, including elements such as navigation, user interface design, and overall usability. This leads to a more enjoyable and engaging experience for the user.
Optimization: Development and testing help optimize the XR experience, including graphics and performance, to ensure that it runs smoothly and efficiently on the intended hardware. This helps avoid potential performance issues that could affect the user experience.
Iteration and improvement: Iterative development and testing allow for incremental design and improvement of the XR experience, leading to a better end product. Feedback from testing can be used to refine and improve the experience. Testing is also important for ensuring the application meets quality standards and is free from errors or bugs.
Deployment and analytics
Deployment involves making the XR application available to users, while analytics involves collecting and analyzing data related to the application’s performance and user behavior.
Here are some ways in which deployment and analytics help in XR development:
Making the application available to users: Deployment is the process of making the XR application available to users on various platforms, such as the web, mobile devices, or specialized hardware.
Collecting user data: Analytics involves collecting and analyzing data related to user behavior, interactions, and performance of the XR application. This data can provide valuable insights into how users use the application, what features are most popular, and what issues or challenges users may be experiencing.
Ensure performance: XR applications often require high performance in terms of graphics, processing power, and memory usage. Testing the application on various devices and environments helps ensure that the application performs well in various situations.
Ensure safety: XR applications often involve interactions with the real world, such as in augmented reality or mixed reality applications. In addition to deploying and testing the application, specific forms of testing, such as beta testing and other end-to-end testing methodologies, are employed to ensure the system’s safety and mitigate potential risks before its deployment.
Optimize user experience: Deploying and testing an XR application allows developers to optimize the user experience. By testing the application with real users, developers can identify areas that need improvement and make adjustments to ensure a smooth and engaging experience.
Conclusion
In this course, we’ll be more focused on development and testing. Now that we’ve understood the paths we can take toward building XR experiences, let’s delve deeper into the web-based approach and discover the advantages of WebXR development.