Classes and Objects
Learn about classes and member variables in object-oriented programming.
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Classes and objects
In object-oriented programming, a class is like a blueprint, or description, of something. Let’s take the concept of a person as an example. How can we describe a person? We can start to make a list of things that apply to all people. A person has the following attributes:
- Name
- Age
- Sex
- Height
- Weight
- Hair color
- Eye color
- Shoe size
- Nationality
- Address
- Telephone number
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