Usage and Blanks
Let's design usage and blanks components in this lesson.
Usage and blanks components
In the last of these components, we construct the usage example and show the blanks. This also has two modes. In one, the word is shown within the usage
itself. This is intended to be used when the game ends. The other mode leaves the usage
with a ...
Access this course and 1400+ top-rated courses and projects.