Main Loop Modules
Learn how to implement the play function.
We'll cover the following...
What we have
Here is the snap of our startGame()
function.
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void startGame() {char board[9];initialize(board);int gameMode = getMode();play(board, gameMode);}
We have completed the first two steps (initialize()
and getMode()
). Now is the time to look at the play()
function in detail.
Requirements of this module
The play()
function receives two parameters (board
and gameMode
) from its caller (startGame
). It uses these ...