Win Modules
Learn how can we check which player wins.
We'll cover the following...
What we have
Here is the snap of the gameEnds()
function, which calls the checkWin()
function.
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bool gameEnds(char board[], char currentPlayer) {if (checkWin(board, currentPlayer)) {displayBoard(board);cout << "\nPlayer " << currentPlayer << " wins!\n";return true;}if (checkTie(board)) {displayBoard(board);cout << "\nThe game is a tie.\n";return true;}return false;}
Requirements of this module
We have to check if a player wins. We can create a bool
function checkWin()
...