Dijkstra’s Algorithm allows you to calculate the shortest path between one node and every other node in a graph.
Here’s how the algorithm is implemented:
Mark all nodes as unvisited.
Mark the initially selected node with the current distance of and the rest with infinity.
Set the initial node as the current node.
For the current node, consider all of its unvisited neighbors and calculate their distances by adding the current distance of the current node to the weight of the edge that connects the current node to the neighboring node.
Compare the newly calculated distance to the current distance assigned to the neighboring node. If it is smaller, set it as the new current distance of the neighboring node otherwise, keep the previous weight.
When you’re done considering all of the unvisited neighbors of the current node, mark the current node as visited.
Select the unvisited node that is marked with the smallest distance, set it as the new current node, and go back to step 4.
Now repeat this process, until all the nodes are marked as visited.
Let’s take a look at an illustration implementing Dijkstra’s Algorithm to understand it better!
In the code below, an adjacency matrix is used for an undirected graph.
A 6x6 matrix is used for the above case, but you can change it per your need.
The vertex with the minimum distance, which is not included in the Tset, is searched in the minimumDist()
method.
Remember: In C++, INT_MAX is a default large number as a replacement for infinity in the above algorithm.
The time complexity of the algorithm is where E
represents edges and V
represents vertices. Similarly, space complexity is .
#include<iostream>#include<climits>using namespace std;// this method returns a minimum distance for the// vertex which is not included in Tset.int minimumDist(int dist[], bool Tset[]){int min=INT_MAX,index;for(int i=0;i<6;i++){if(Tset[i]==false && dist[i]<=min){min=dist[i];index=i;}}return index;}void Dijkstra(int graph[6][6],int src) // adjacency matrix used is 6x6{int dist[6]; // integer array to calculate minimum distance for each node.bool Tset[6];// boolean array to mark visted/unvisted for each node.// set the nodes with infinity distance// except for the initial node and mark// them unvisited.for(int i = 0; i<6; i++){dist[i] = INT_MAX;Tset[i] = false;}dist[src] = 0; // Source vertex distance is set to zero.for(int i = 0; i<6; i++){int m=minimumDist(dist,Tset); // vertex not yet included.Tset[m]=true;// m with minimum distance included in Tset.for(int i = 0; i<6; i++){// Updating the minimum distance for the particular node.if(!Tset[i] && graph[m][i] && dist[m]!=INT_MAX && dist[m]+graph[m][i]<dist[i])dist[i]=dist[m]+graph[m][i];}}cout<<"Vertex\t\tDistance from source"<<endl;for(int i = 0; i<6; i++){ //Printingchar str=65+i; // Ascii values for pritning A,B,C..cout<<str<<"\t\t\t"<<dist[i]<<endl;}}int main(){int graph[6][6]={{0, 10, 20, 0, 0, 0},{10, 0, 0, 50, 10, 0},{20, 0, 0, 20, 33, 0},{0, 50, 20, 0, 20, 2},{0, 10, 33, 20, 0, 1},{0, 0, 0, 2, 1, 0}};Dijkstra(graph,0);return 0;}