Converting the Room Builder

In this lesson, we will be converting the room builder to use the traits.

We created the room system in Building A Dungeon. This section won’t go through the algorithm again; instead, it’ll convert it to run inside of a MapArchitect trait.

Creating rooms

We can make our first useful MapArchitect by converting the room builder to use the trait. Create a new file named map_builder/rooms.rs, and then add the following code:

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