Limiting Monsters’ Fields-of-View
Learn how to improve gameplay by making the monsters only chase the player when they see them.
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Limiting monsters’ field of view introduces new tactics. If the player can escape a monster’s line of sight, it won’t follow them. It removes the certainty that if you wait around long enough, you’ll have defeated the level’s denizens. It also adds some uncertainty—the player isn’t given many clues as to what may reside beyond the next ...