Player

Learn how to create and manage a Player class.

Let’s start with the Player class.

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UML diagram depicting Player class
UML diagram depicting Player class

As observed in the UML diagram, the Player class does not depend on other classes and can be constructed independently. Therefore, our starting point in the development process is to build this class.

As apparent, the code is not noteworthily complex. The only notable aspect is our use of an ArrayList in the Player and Main classes to compile the player roster.

Note: The Main class acts as the client for the Player class, serving as the environment for both constructing and testing the project. Always remember to test at each ...