Project Overview
Explore building a Java application to analyze basketball tournaments by designing and implementing classes for tournaments, teams, players, and games. Learn to calculate player and team scores, generate summaries, and apply object-oriented programming for real-world data analysis and problem-solving.
This project focuses on analyzing the performance of basketball tournaments, games, teams, and individual players. You’ll gain hands-on experience with basic Java programming language features by constructing the project.
Problem statement
This project aims to analyze a basketball tournament by evaluating team and player performances using Java. The project’s core involves designing classes representing the tournament, teams, players, games, and player-game stats.
Your tasks include calculating individual player scores, computing team scores, identifying top scorers, and determining the MVP. You’ll generate detailed game summaries, including team participation, scores, and attendance, and summarize tournament performance. This project will enhance your understanding of object-oriented programming, data processing, problem-solving, and statistical analysis in Java.
Learning objectives
Understand fundamental concepts of object-oriented programming in Java.
Design and implement classes to represent entities and their ...