Architecting a Game
Let's see the <canvas> element that helps create interactive experiences in the browser and the set of APIs exposed by canvas to programmatically draw on the page.
We'll cover the following...
Architecting a game
Now let’s move beyond simple animations and start adding interactivity. In this section, you’ll put together an entire game using RxJS.
I’ve already built out just enough for you to start plugging things together with observables. Don’t hesitate to read through these prebuilt sections, but understanding them is not required for the neat, new RxJS tricks you’ll learn through the rest of the chapter.
Before anything else, let’s talk about why you’d want ...