Conditions
Learn to use C# conditions to execute different code blocks based on true/false expressions.
Introduction
Conditions are an essential concept in programming and are used to control the flow of our program. In C# with Unity, we can use various conditional statements, such as if
, else if
, else
, switch
, and the ternary operator ?
to control the flow of our code. In this lesson, we’ll explore the basics of conditions in C# with Unity, how to use them, and some best practices for working with them.
The if
statement
Developers use the if
statement to execute a block of code if a specific condition is true. Here’s an example:
int health = 10;if (health <= 0) {Debug.Log("You died!");}
In this example, we’ve declared a variable called health
and assigned it a value of 10
. We’ve then used an if
statement to check if health
is less than or equal to 0
. If the condition is true
, the program executes the code inside the curly brackets, printing ...