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Part 1: Universal Render Pipeline (URP) in AR

Part 1: Universal Render Pipeline (URP) in AR

Learn to enhance AR scenes with URP.

In this lesson, we will explore how to enhance our AR scenes using URP. URP is a powerful rendering system that allows us to apply post-processing effects and optimize performance in our AR projects. We'll set up URP, configure the Render Pipeline settings, and add post-processing effects to create visually stunning AR experiences.

Prerequisites

Before starting this lesson, make sure that we have a fresh project set up for AR development. If we previously worked on a project, it’s recommended to create a new project specifically for this lesson to avoid compatibility issues.

Setting up the project

  • Create a new project named “AR URP” in Unity. We will begin with a 3D project, which will be eventually converted into a URP project.

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New project illustration
New project illustration
  • Switch the platform to Android if it is not already selected.

  • Import the necessary AR packages, including AR Foundation, ARKit, and ARCore, as we did in the previous lessons.

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The Universal RP package
The Universal RP package
  • Additionally, install the Universal RP package for URP compatibility. We can find it in the Unity Package Manager. ...