Add a Web Interface with Phoenix
Get a brief introduction to what we’ll learn in the coming lessons and how we’ll generate a new Phoenix application.
We'll cover the following
Now that we have our game engine, it’s time to provide a way to interact with that logic via the web. Phoenix does a fabulous job at this. We’ll generate a fresh Phoenix application and pull in our game engine as a dependency. Since our game engine maintains its state, we are in an ideal situation to use the persistent, multiplexed connections that Phoenix channels provide.
Let’s get to it!
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