Solution Review: Coordinates of a Point

This lesson discusses the solution to the challenge given in the previous lesson.

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package main
import (
"fmt"
"math"
)
type Point struct { /// struct of type Point
X, Y float64
}
func (p *Point)Abs() float64 { // method calculating absolute value
return math.Sqrt(float64(p.X*p.X + p.Y*p.Y))
}
func (p *Point)Scale(s float64) { // method to scale a point
p.X = p.X * s
p.Y = p.Y * s
return
}
func main() {
p1 := new(Point)
p1.X = 3
p1.Y = 4
fmt.Printf("The length of the vector p1 is: %f\n", p1.Abs() ) // calling Abs() func
p2:= &Point{4, 5}
fmt.Printf("The length of the vector p2 is: %f\n", p2.Abs() ) // calling Abs() func
p1.Scale(5) // calling Scale() fucn
fmt.Printf("The length of the vector p1 is: %f\n", p1.Abs() ) // calling Abs() func
fmt.Printf("Point p1 scaled by 5 has the following coordinates: X %f - Y %f", p1.X, p1.Y)
}

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