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The if-else Construct

The if-else Construct

This lesson discusses the if-else construct in detail.

We'll cover the following...

Introduction

Until now, we have seen that a Go program starts executing in main() and sequentially executes the statements in that function. However, we often want to execute certain statements only if a condition is met, which means we want to make decisions in our code. For this, Go provides the following conditional or branching structures:

  • The if-else construct
  • The switch-case construct
  • The select construct

Repeating one or more statements (a task) can be done with the iterative or looping structure:

  • for (range) construct

Some other keywords like break and continue can also alter the behavior of the loop. There is also a return keyword to leave a body of statements and a goto keyword to jump the execution to a label in the code. Go entirely omits the parentheses ( and ) around conditions in if, switch and for-loops, creating less visual clutter than in Java, C++ or C#.

The if-else Construct

The if tests a conditional statement. That statement can be logical or boolean. If the statement evaluates to true, the body of statements between { } after the if is executed, and if it is false, these statements are ignored and the statement following the if after } is executed.

if condition {
    // do something
}
if structrure
if structrure

In a 2nd variant, an else, with a body of statements surrounded by { }, is appended, which is executed when the condition is false. It means we have two exclusive branches, and only one of them is executed:

if condition {
// do something
} else {
// do something else
}
if  and else structrure
if and else structrure

In a 3rd variant, ...

one else-if along with if and else structrure
one else-if along with if and else structrure