Advanced Locomotion
Learn custom VR locomotion with Input Actions, Action Maps, and flying controls through scripts.
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In reality, our longing to take flight is often curtailed by physical limitations. While vigilante and superhero films showcase extraordinary locomotion techniques like Superman’s flight or the Flash’s sprinting, our game aims to introduce users to a range of unique locomotion movements. The question is, how can we achieve this? Until now, we’ve been leveraging existing packages and providers for movement. It’s time to dive deeper into providers and unlock the potential for custom, specialized movements.