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/Understanding and Implementing Lighting in Unity
Understanding and Implementing Lighting in Unity
We’ll be examining the features and characteristics of lights in the Unity game engine.
We'll cover the following...
Lighting, in any game project, is extremely important. The significance stems from the fact that it influences a Unity project’s performance, in addition to adding visual appeal. Therefore, as designers or visual artists, we should be aware of where to employ which light. We’ll talk about a handful of Unity’s lights and the options in this lesson.
Note: Although we have different render pipelines, on a fundamental level, all lights operate in the same manner.
Lighting
In Unity, we can add lighting by using light components present in “GameObject > Light.” Currently, there are four types of built-in light components present in Unity, which are as follows:
Now, we’ll discuss each light in detail and learn the use cases where we can add those to make any Unity scene performant and visually pleasing.
Point Light
As the name implies, a Point Light source emits light evenly, spreading out in all directions. As shown in the figure below, a Point Light source releases light beams that ...