Interaction Advanced II: Custom State Management
Learn how to manage custom states for Interactable objects in VR, including adding audio and visual effects, adjusting line visuals, and implementing haptic feedback.
We'll cover the following
Interactable custom state management
In this lesson, we’ll focus on adding audio to our saber. To make the experience more immersive, we want to play two different sounds: one while the saber glides toward the user and the other when the user finally grabs it. To achieve this, we’ll need to maintain different states for the Interactable, because simply relying on Interactable events alone may not suffice. So, let’s dive in and learn how to create an even more engaging experience with audio!
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