Textures, Shaders, and Materials

Understand the details of textures, shaders, and materials.

Overview

Fall Guys is the most popular Unity game nowadays. When we choose a character for our scene, we only see the model of the character. However, there are a lot of underlying graphical modules involved in rendering the model. Each character is a 3D model which is made up of textures, shaders, and materials.

Breaking down the object mystery

In Unity, 3D objects can be broken down into two parts.

  • Shape

  • Appearance, such as colors, textures, etc.

Take the example of a primitive shape like a cube. It’s made up of vertices and edges that make up polygonal surfaces. These surfaces combine to make the shape of an object.

Let’s experiment with this. In the “Shaded Wireframe” view below, we can see the meshes of a cube and a sphere.

Note: To enable the “Shaded Wireframe” mode, click the Draw mode indicated by the red box below and select the “Shaded Wireframe” mode.

Get hands-on with 1400+ tech skills courses.